the game is named after the wolves.
WOLFGAME
a new pasture on Solana. 90% sheep. 10% wolves. the sheep make $WOOL. the wolves take it.
you are probably not a wolf. ninety percent of you are the yield.
Solana. same hungry wolves.
explore the artwork, film and rules. the Solana game has not launched; wallet connection, minting and gameplay are unavailable.
your side of the fence.
the farm
Solana · gameplay unavailable
the wolves are waiting.
the game has not launched. wallet connection and game actions are unavailable.
no wallet connection or payment is available on this website.
wallet connection opens after the game launches.
gallery portraits below are artwork previews, not animals you own.
waiting at the gate
random requests settle after the verifiable result arrives. sheep leave the Barn immediately; only their WOOL payout waits for the result. refresh to check again.
your exit-tax shares
wolf ownership at each exit request fixes who receives the tax. these shares remain yours after unstaking.
Land gameplay is unavailable.
a sheep. a fleece. a hungry Pack.
meet the neighbours
twenty four seconds on the wrong side of the fence.
the animals are from our original artwork collection. read the game rules below before stepping into the Barn.
English captions are available in the player. read the film transcript.
AWOO
the loop
five moves. one hungry Pack. these are the planned game rules; gameplay is not available yet.
-
1
mint
Gen 0 uses SOL; Gen 1 burns $WOOL. 90% chance it is a sheep, 10% chance it is a wolf. request the animal, wait for verifiable randomness, then settle.
lambing
-
2
stake
put a sheep in the Barn. it starts shearing 10,000 $WOOL a day for standing still. a wolf in the Barn does not shear. it waits.
penning in
-
3
shear
claim the wool whenever you like. the sheep stays in the Barn and the timer resets to zero.
a shear
-
4
tax
20% of that claim goes straight to the Pack. it is not a fee and it does not reach a treasury. staked wolves split it in proportion to Alpha.
the wolves' cut
-
5
rob
after 2 days of wool growth, request an exit. the sheep returns immediately. its WOOL waits for a coin flip: half the time, the Pack takes the whole payout.
the flip
shear often and pay 20%, or let it grow and risk the whole pile on exit. a withdrawal without randomness forfeits unsettled staking rewards. sheep still observe the same 2-day exit wait; wolves and Land can leave immediately.
the constants
| what | value | where it lives |
|---|---|---|
| season supply | not announced | configured at initialization |
| sheep to wolves | 90 / 10 | mint settlement |
| Gen 0 price | not announced | loaded from the season |
| mint request | one animal | request, then settle |
| shear rate, staked sheep | 10,000 $WOOL / day | Barn accrual |
| claim tax to the Pack | 20% | sheep claim |
| minimum before leaving | 2 days | sheep exit request |
| chance the exit is robbed | 50% | exit settlement |
| theft chance, Gen 1 mint | 10% | mint settlement |
| wool the Barn will ever pay | 2,400,000,000 | global emission ceiling |
2,400,000,000 divided by 10,000 a day is 240,000 sheep-days of wool. ever. that is arithmetic on the two constants above, not a forecast. after the last shear, Land.
ninety percent of you.
the Flock
90% of you.
a sheep is a machine that prints 10,000 $WOOL a day for standing still. it has no defence, no ability and no vote. its only decision is when to touch the pile, and every version of touching it costs something.
- wants
- wool in the pen and no reason to move it.
- earns
- 10,000 $WOOL a day, while staked in the Barn.
- loses
- 20% on every claim. all unclaimed wool on a failed exit; the sheep is returned.
- mantra
- stand still. every day you do not claim, a wolf goes hungry.
- shepherds
- penning in
- shearing
- making a run for it
and the ten percent that eat.
the Pack
10% of you.
wolves do not shear. wolves collect. a staked wolf produces nothing and is paid out of what the sheep produce, three separate ways, and it is paid whether it is watching or not.
- wants
- more sheep staked, more claims, more attempted exits.
- earns
- 20% of every claim. all of every failed exit. 1 in 10 of every Gen 1 mint.
- loses
- network fees still apply. wolves depend on sheep activity for wool.
- mantra
- the wolves ate well.
Alpha, 5 to 8
every wolf is given an Alpha when it is minted. the tax pool is split in proportion to it, so a wolf holding 8 takes eight shares where a wolf holding 5 takes five. Alpha also weights the draw for who steals a Gen 1 mint. higher alpha eats first and eats most.
| Alpha | chance at mint | share of the tax pool |
|---|---|---|
| 8 | 0.8% | 8 shares |
| 7 | 15.7% | 7 shares |
| 6 | 31.4% | 6 shares |
| 5 | 52.1% | 5 shares |
odds are the original alias table, kept. in the 600 animals rendered below there are 73 wolves and exactly one of them is an Alpha 8. that is the one above.
- the Pack
- the wolves' cut
- walked home
- the wolves ate well
here a theft. there a theft.
Gen 1 lambing
Gen 0 uses SOL. Gen 1 uses $WOOL, burned at mint. the season sets the generation boundary. WOOL prices step up as the season fills.
after Gen 0, up to 40% minted
20,000
$WOOL, burned
from 40% to 80% minted
40,000
$WOOL, burned
the final 20% of the season
80,000
$WOOL, burned
season supply, the Gen 0 boundary and SOL mint price have not been announced. the rules below describe the planned WOOL mint tiers.
the 1 in 10
every Gen 1 mint has a 10% chance of never reaching you. at reveal, a staked wolf takes the animal instead, drawn weighted by Alpha. you paid the $WOOL. it is still burned.
the Solana program records the final owner when the request settles. check the settled animal account to see who walked home with it.
Gen 0 animals are never stolen during mint. Gen 1 animals can be.
the farm gets bigger.
Land
stake acreage to boost your sheep’s wool. it does not make a sheep safer. Land supply and SOL auction prices have not been announced.
- seasonsets the plot supply
- Gen 0one free claim per eligible animal
- SOLon-chain auction
- 1 to 10acres per plot, rolled at mint
- +1%on your claims per staked acre
- +50%where the bonus stops
- 1 NFTper settled plot
the auction
the planned auction falls from its starting SOL price to a floor over a fixed duration. those season settings have not been announced.
the catch
the acreage bonus is applied to your Barn claim, which means it is applied before the tax. the wolves take 20% of the bonus too. staking Land makes you a bigger meal.
more acreage. more wool. hungrier wolves.
six hundred of them. count the wolves.
600 animals
527 sheep. 73 wolves. one Alpha 8. filter by species and traits, or open an animal to inspect its portrait and rarity. these 600 are a sample of the pixel farm. nothing here is minted.
loading the flock.
rarity counts shown on each animal are counts within these 600, not within a minted Solana season.
AWOO
how it is built
a Rust program built for Solana. it has not been deployed to mainnet. animal ownership, staking, WOOL and Land are implemented in program accounts.
the Flock
each animal has an SPL mint with a supply of one. game accounts track species and Alpha. minting starts with a paid request and finishes with settlement.
the Barn
staking, wool accrual, the 20% tax, the wolf shares and the risky sheep exit. the game rules run in the Solana program.
$WOOL
an SPL game token minted by the program. it pays for Gen 1 animals and is burned when spent. $WOOL carries no promise of value or profit.
Land
season-configured plots, eligible Gen 0 claims, an auction and staked acreage. prices are read before a transaction is signed.
request. wait. settle.
minting records a paid request, then settles after ORAO verifiable randomness arrives. sheep exits return the NFT immediately and settle the WOOL payout separately. the wolf owners eligible for any exit tax are recorded at the moment of the request.
randomness can take time. pending payouts remain listed at the gate. wolves claim eligible exit-tax shares separately, even after leaving the Barn.
your wallet, your approval
when the game launches, every game action will require a transaction preview and your wallet’s approval. this website does not connect to wallets or request signatures.
check the chain
gameplay stays closed until the deployed program and season settings have been verified. artwork previews are not wallet holdings.
not launched. no independent audit.
the Solana program has not received an independent security audit. wallet connection, minting and gameplay remain unavailable.







